Multiplayer Strategy Game

Adam Boulton


Supervised by Steven Schockaert; Moderated by Yukun Lai

My plan for this project would be to implement a 2-player turn-based strategy game, playable against either a computer controlled opponent or another human player.

The game would involve each participant controlling a small number of units/characters (no more than 10) and taking in turns to move their units around a 2 Dimensional arena (viewed from above) in order to defeat the other player's units.

This project would be implemented using Java. Both AI implementation and graphics would be major components of this project, as well as potentially network capabilities for the multiplayer component.

Initial Plan (19/10/2012) [Zip Archive]

Interim Report (14/12/2012) [Zip Archive]

Final Report (03/05/2013) [Zip Archive]

Publication Form