This project will consider qualitative and quantitative approaches to measuring usability of mobile apps.
Case studies will be used as a platform to demonstrate how designers can critically analyse usability and identify specific problem areas.
Starting with task and user analysis, techniques such as cognitive walkthrough, heuristic evaluation, user testing and cognitive modelling will be considered and their adaptation to mobile situations studied on different application and platforms.
The result of the project is a recommended approach to evaluating the usability of mobile apps.