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Development of NPR Anime style Character Rendering Materials in Unreal Engine 5 and Exploration of Quantitative Evaluation Methods


Heyao Li

01/09/2025

Supervised by Paul L Rosin; Moderated by Irena Spasic

In recent years, non-photorealistic rendering (NPR) has gained significant traction in the gaming industry, with anime-style aesthetics becoming increasingly prominent in commercial titles. However, implementing high-quality NPR remains challenging for small and medium-sized development teams due to limited technical resources and the absence of standardized evaluation methodologies.This project addresses these challenges by developing an artist-friendly NPR base material system for anime-style character rendering in Unreal Engine 5 and by examining the applicability of quantitative metrics from other fields as supplementary measures for NPR quality assessment in gaming contexts.


Final Report (01/09/2025) [Zip Archive]

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