A Video Game to Raise Cybersecurity Awareness - Digital Detective

Lewis Richards


Supervised by Eirini S Anthi; Moderated by Stuart M Allen

General IoT users lack the knowledge and awareness of Cyber security to adequately defend themselves from various attacks, for example, viruses and ransomware. This project aims to provide an interactive learning environment, in the form of a game, about various aspects of Cyber security, for example how to identify phishing attacks. The importance of this project is to aid in spreading cyber security awareness across general IoT, in an entertaining and interactive manor.

Initial Plan (05/02/2023) [Zip Archive]

Final Report (19/05/2023) [Zip Archive]

Publication Form