VR Chess Application

Yash Ranjan


Supervised by Yukun Lai; Moderated by Kathryn Jones

With the availability of low-cost virtual reality solutions, including mobile phone-based approaches, virtual reality (VR) has become much more accessible to users. However, most chess applications for this platform have problems ranging from UI/UX to the rules of chess not being implemented well. The aim of this project is to create a VR chess application that accurately represents western chess as it is played in real life.

Initial Plan (06/02/2023) [Zip Archive]

Final Report (12/05/2023) [Zip Archive]

Publication Form