2D, Multiplatform Space Invaders Game Using Microsoft XNA Game Studio

Stephen McQueen


Supervised by Frank C Langbein; Moderated by Ralph Martin

Aims and Objectives

The aim of this project is to implement the world renowned arcade game \Space Invaders\. The objective is to create a fully functional 2D Version of the game for single player use.


I intend to implement 2 Dimensional version that will cover the main aspects of the game. I will create my own custom graphics and animations required for the gameplay. As per the software constraints of the software package this game will be written in C#.

Resource Requirements

I have the below software installed on my computer and is free to students via MSDN Academic Alliance. Microsoft Visual Studio 2010 Express Microsoft XNA Game Studio 4.0

Initial Plan (26/10/2011) [Zip Archive]

Interim Report (16/12/2011) [Zip Archive]

Final Report (04/05/2012) [Zip Archive]

Publication Form